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Todor Nikolov / CGDive
Todor Nikolov / CGDive
Freelance 3D Artist
Osaka, Japan

Summary

Skilled 3D professional with 6 years of experience using various 3d/2d tools and game engines.
Extensive study of shading and lighting, realistic rendering techniques and artistic anatomy.

HONORS/AWARDS
Work featured in online and offline publications such as Exposé, 3dtotal.com, 3dArtist.com.

Skills

RenderingShading3D ModelingDigital SculptingTexturing

Software proficiency

3ds Max
3ds Max
Blender
Blender
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
Photoshop
Photoshop
Unity
Unity
Unreal Engine
Unreal Engine
V-Ray
V-Ray
Corona Renderer
Corona Renderer
SpeedTree
SpeedTree
xNormal
xNormal
Mudbox
Mudbox

Experience

  • 3D Generalist at Freelance
    April 2017 - Present

    Work on various projects as a 3d generalist.

  • 3D Environment Artist (contract), undisclosed PS4/UE4 game at Digital Media Lab, Osaka
    Osaka, Japan
    October 2016 - March 2017

    Responsibilities: 3d modeling, texturing, shading in UE4.

  • CG Artist (full time) at FINE CO. LTD.
    Osaka, Japan
    November 2012 - March 2016

    Responsibilities: 3d modeling, photo-realistic rendering, texturing, research and development of interactive 3D applications.

  • CG Artist (full time) at AEX INC.,
    Osaka, Japan
    July 2011 - June 2012

    Responsibilities: 3d modeling, digital sculpting, shading, lighting and rendering.

  • CG Artist (internship) at JINNI’S INC., Tokyo
    Tokyo, Japan
    August 2010 - October 2010

    Responsibilities: 3d modeling, match moving.